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Pathfinder wrath of the righteous drezen puzzle
Pathfinder wrath of the righteous drezen puzzle





  1. #Pathfinder wrath of the righteous drezen puzzle how to#
  2. #Pathfinder wrath of the righteous drezen puzzle Pc#

He looks like a dwarf warrior chained by many ghostly chains to many places in the citadel (Inspired by the image of Kore the Paladin from the Goblins comic. He haunts the citadel- it's walls, ceilings, floors, dungeons and so on. The idea is that for soem reason (Either Aponavicius wasn't pleased with him, or maybe as a perverted guardian trap made by Areelu Vorlesh herself), Staunton was turned into a ghost, that became both the guardian and the prisoner of the citadel. The key points are to tie the entire citadel to Staunton, and make him a repeating harassing opponent through out the exploration, and also make the exploring a rushed and tense experience, with a time limit/ heavy motivation to move on. I intend to make the entire citadel one ongoing rolling encounter.

#Pathfinder wrath of the righteous drezen puzzle how to#

I'd love to discuss ideas, mine or yours, and think of how to better fit stuff. Some of these are tied to the story build up I've made in my campaign, but I think the main ideas could be imported to other campaigns as well. So, I've had quite a few ideas of how to change things. I see a lot of potential in them, but they all work sort of on their own, not as parts or experience increases of this entire chapter. Quite disappointing.ĥ) There are a slew of potentially interesting encounters (The succubus dualist, the barbarian chief, Staunton's brother, the witch that tries to bring down the house, the vampire assassin and so on) Which are not expanded upon sufficiently. Really!) And why is he met before the shadow demon? The shadow demon has NO build up whatsoever, the party meets it and goes "oh, another monster" and kills it with NO emotional investment whatsoever.

#Pathfinder wrath of the righteous drezen puzzle Pc#

My min problem with Staunton however is that he is the main antagonist in the campaign, why is he treated so regularly? Why not make him special (Beyond giving him PC stats and equipment. Staunton is usually wiped in 1-2 rounds, the shadow demon a bit more. I feel like if all that XP could be channeled to more interesting stuff, it could make the game time much more enjoyable.Ĥ) The two main opponents- Staunton Vhane and the Shadow demon: EVERYONE who played the module considered these a joke (Staunton considerably more than the shadow demon, who could pose some challenge with some modifications). Again, if this is the end cinematic chapter, do you really want to read about the party wiping 3 more mooks here, 4 more mooks there, and so on? I'm ok with "fights for the sake of fights" if they are the minority of the encounter, there are too many of them here though.

pathfinder wrath of the righteous drezen puzzle

Too many blank spaces on the map.ģ) And speaking about poking your head to check for things, there are quite a lot of "Low CR battles for the sake of battle alone" (And to pamper the XP ledger) which feel. What is worse- that in many places there is nothing there. I haven't played in it, but it looks like some weird and strange architecture (And where is Aponavicius the merilith's room?) It looks to me like the characters will be wandering and poking into rooms to see if something is there. It feels messy, without any good direction. This doesn't feel like a fast paced cinematic end scene of the movie, but rather like dredge work.Ģ) Also, the dungeon is very. The dungeon spans over all of the 8th level and some of the 9th (maybe they level up at the end? I didn't calculate). This is the end of the campaign, the party should feel stressed, hyped, s if everything depends on this, and yet they can pretty much explore the place at their leisure, retreat when they wish and so on. Here re some issues I find problematic:ġ) There is no tension here.

pathfinder wrath of the righteous drezen puzzle

Ok, now that's settled, what re we dealing with really? Well, As I see it, Paizo wanted a big dungeon crawl at the end, and though they had a good concept, the execution is. I aim to change that with my group, and I hope that through combined efforts and brainstorming, we can compose quite a few ideas of how to better this final part.ġ) Find ways to make this part more enticing, thrilling, engaging and challenging.Ģ) As a side step, better fit it ti my party.

pathfinder wrath of the righteous drezen puzzle

disappointing, too easy, and not such a good experience.

pathfinder wrath of the righteous drezen puzzle

I have read across the web that this part of the Sword of Valor feels. Some of you may know my campaign journal dealing with DMing the Wrath of the Righteous campaign, and though this thread deals with that to an extent, it is also a more general thread.







Pathfinder wrath of the righteous drezen puzzle